Jonathan Knight
General manager, games, the New York Times

Jonathan Knight (panel discussion 5) has been working in the computer and video game industry for 25 years. He began as a producer at Activision, and has worked as an executive producer or general manager/studio head at major publishers including EA, Zynga, and Warner Bros. Interactive. He has been a production or creative leader on a number of major game franchises, including The Sims, Harry Potter: Wizards Unite, The Simpsons Game, FarmVille, Words With Friends, Wolfenstein, and DC Comics.

At EA, he was the creative force behind the blockbuster game Dante’s Inferno, overseeing the game’s story, development, and trans-media projects, including a comic book series, an animated feature, and the action figure. Jonathan lives in California, and is currently the general manager of games for the New York Times, operating and empowering the team that brings daily joy to puzzle solvers with games like Spelling Bee and the legendary New York Times Crossword.